#pragma once
#include <ptr_container/ptr_list.hpp>
namespace Core
{
class WayPoint;
using namespace std;

class AStarBase
{
public:
	AStarBase(void);
public:
	virtual ~AStarBase(void);
public:
	virtual void GetPath(boost::ptr_list<WayPoint>& outPath) = 0;
public:
	virtual void Run(void) = 0;
public:
	virtual void SetBailoutCap(long inMaxRevolutions);
public:
	long mMaxRevolutions;
};
}